召唤幻灵- 流亡编年史, Path of Exile Wiki
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召唤一个幻灵,它会使用穿刺投射物法术,造成物理伤害。
最多召唤10 个幻灵基础持续时间为15 秒该技能由传奇物品触发当你吞噬灵柩 ...
Sentinelstuffnotupuntilpatchdrops,thetorrentdeliberatelydoesnothavethatdata.
SummonPhantasmtriggered_summon_phantasm异界凶灵SummonedPhantasmSummonPhantasm传奇/1⍟
召唤幻灵
等级:20需求等级70召唤一个幻灵,它会使用穿刺投射物法术,造成物理伤害。
最多召唤10个幻灵基础持续时间为15秒该技能由传奇物品触发当你吞噬灵柩时触发该技能phantasmmaximumaddedphysicaldamagetogrant[65]phantasmminimumaddedphysicaldamagetogrant[42]skillcanownsupportghosts[#]
SummonPhantasm
等级效果/1等级效果/1
固定该技能由传奇物品触发skillcanownsupportghosts[1]:当你吞噬灵柩时触发该技能基础持续时间为15秒最多召唤10个幻灵
等级需求等级经验值2070
召唤幻灵BaseType召唤幻灵TargetTypes地面,敌人Type法术,召唤物,持续时间,InbuiltTrigger,可触发,被触发,创造召唤物ActiveSkillsCodetriggered_summon_phantasm
异界凶灵
SummonedPhantasm
幽魂N标签施法,flesh_armour,ghost,is_unarmed,melee,not_dex,not_str,physical_affinity,ranged,red_blood,slashing_weapon,small_height,undead,very_slow_movement158%生命50%生命转为护盾158%异常状态临界值40404020抗性110%伤害100%命中+5%攻击暴击率+130%暴击伤害6~6攻击距离1.17秒攻击间隔±20%伤害分布110%经验值100%ModelSizeSummonedPhantasm类型YIsSummonedLvl84Lvl82Lvl78Lvl73Lvl68Thefollowingvaluesdonotincludemapaffixbonuses,monsterbuffbonuses,altarbonuses,atlasskillbonuses(ex:ThirstforKnowledge-70%damagetaken).55,766生命16,265护甲8,120闪避值8,133能量护盾1,049伤害538命中1.17攻击间隔14,575经验值55,766异常状态临界值176冰缓176Shock998Brittle176Scorch487SapThefollowingvaluesareskillbasevaluesanddonotincludemapaffixbonuses,monsterbuffbonuses,altarbonuses,atlasskillbonuses,monsterbasedamage(ex:TheMaven150%multiplier),monsterraritybonuses(ex:unique70%more,unique33%less).Melee攻击,范围攻击,技能可幻影射手,投射物,近战单一目标,攻击可重复,近战,玩家投射物普通攻击基本伤害:839–1258攻击暴击率:5%攻击间隔:1.17秒对你的敌人无情痛击.skillcanfirearrowsskillcanfirewandprojectilesSummonPhantasmFadingProjectile法术,投射物,伤害攻击暴击率:5%伤害效用:150%施放间隔:1.17秒造成1391-2086物理伤害投射物贯穿所有目标baseisprojectileSummonPhantasmFadingProjectile2法术,投射物,伤害攻击暴击率:5%伤害效用:150%施放间隔:1.17秒造成1391-2086物理伤害投射物贯穿所有目标baseisprojectile45,127生命14,425护甲7,608闪避值7,213能量护盾935伤害499命中1.17攻击间隔14,307经验值45,127异常状态临界值143冰缓143Shock807Brittle143Scorch394SapThefollowingvaluesareskillbasevaluesanddonotincludemapaffixbonuses,monsterbuffbonuses,altarbonuses,atlasskillbonuses,monsterbasedamage(ex:TheMaven150%multiplier),monsterraritybonuses(ex:unique70%more,unique33%less).Melee攻击,范围攻击,技能可幻影射手,投射物,近战单一目标,攻击可重复,近战,玩家投射物普通攻击基本伤害:748–1122攻击暴击率:5%攻击间隔:1.17秒对你的敌人无情痛击.skillcanfirearrowsskillcanfirewandprojectilesSummonPhantasmFadingProjectile法术,投射物,伤害攻击暴击率:5%伤害效用:150%施放间隔:1.17秒造成1238-1857物理伤害投射物贯穿所有目标baseisprojectileSummonPhantasmFadingProjectile2法术,投射物,伤害攻击暴击率:5%伤害效用:150%施放间隔:1.17秒造成1238-1857物理伤害投射物贯穿所有目标baseisprojectile28,816生命11,328护甲6,667闪避值5,664能量护盾743伤害428命中1.17攻击间隔13,615经验值28,816异常状态临界值91冰缓91Shock515Brittle91Scorch252SapThefollowingvaluesareskillbasevaluesanddonotincludemapaffixbonuses,monsterbuffbonuses,altarbonuses,atlasskillbonuses,monsterbasedamage(ex:TheMaven150%multiplier),monsterraritybonuses(ex:unique70%more,unique33%less).Melee攻击,范围攻击,技能可幻影射手,投射物,近战单一目标,攻击可重复,近战,玩家投射物普通攻击基本伤害:594–891攻击暴击率:5%攻击间隔:1.17秒对你的敌人无情痛击.skillcanfirearrowsskillcanfirewandprojectilesSummonPhantasmFadingProjectile法术,投射物,伤害攻击暴击率:5%伤害效用:150%施放间隔:1.17秒造成979.9-1470物理伤害投射物贯穿所有目标baseisprojectileSummonPhantasmFadingProjectile2法术,投射物,伤害攻击暴击率:5%伤害效用:150%施放间隔:1.17秒造成979.9-1470物理伤害投射物贯穿所有目标baseisprojectile17,147生命8,348护甲5,633闪避值4,174能量护盾554伤害352命中1.17攻击间隔12,527经验值17,147异常状态临界值54冰缓54Shock307Brittle54Scorch150SapThefollowingvaluesareskillbasevaluesanddonotincludemapaffixbonuses,monsterbuffbonuses,altarbonuses,atlasskillbonuses,monsterbasedamage(ex:TheMaven150%multiplier),monsterraritybonuses(ex:unique70%more,unique33%less).Melee攻击,范围攻击,技能可幻影射手,投射物,近战单一目标,攻击可重复,近战,玩家投射物普通攻击基本伤害:443–665攻击暴击率:5%攻击间隔:1.17秒对你的敌人无情痛击.skillcanfirearrowsskillcanfirewandprojectilesSummonPhantasmFadingProjectile法术,投射物,伤害攻击暴击率:5%伤害效用:150%施放间隔:1.17秒造成729.3-1094物理伤害投射物贯穿所有目标baseisprojectileSummonPhantasmFadingProjectile2法术,投射物,伤害攻击暴击率:5%伤害效用:150%施放间隔:1.17秒造成729.3-1094物理伤害投射物贯穿所有目标baseisprojectile10,165生命6,127护甲4,739闪避值3,064能量护盾411伤害290命中1.17攻击间隔11,281经验值10,165异常状态临界值32冰缓32Shock182Brittle32Scorch89SapThefollowingvaluesareskillbasevaluesanddonotincludemapaffixbonuses,monsterbuffbonuses,altarbonuses,atlasskillbonuses,monsterbasedamage(ex:TheMaven150%multiplier),monsterraritybonuses(ex:unique70%more,unique33%less).Melee攻击,范围攻击,技能可幻影射手,投射物,近战单一目标,攻击可重复,近战,玩家投射物普通攻击基本伤害:329–493攻击暴击率:5%攻击间隔:1.17秒对你的敌人无情痛击.skillcanfirearrowsskillcanfirewandprojectilesSummonPhantasmFadingProjectile法术,投射物,伤害攻击暴击率:5%伤害效用:150%施放间隔:1.17秒造成540.7-811.1物理伤害投射物贯穿所有目标baseisprojectileSummonPhantasmFadingProjectile2法术,投射物,伤害攻击暴击率:5%伤害效用:150%施放间隔:1.17秒造成540.7-811.1物理伤害投射物贯穿所有目标baseisprojectile
AIScriptMonsterFadingProjectileSpell 10ObjectTypeversion2
extends"Metadata/Monsters/Monster"
Stats
{
set_item_drop_slots=0
set_cannot_spawn_support_ghosts=1
}
Actor
{
basic_action="Emerge"
}
Life
{
corpse_usable=false
}
Animated
{
animated_object="Metadata/Monsters/SummonedPhantasm/SummonedPhantasm.ao"
}
DiesAfterTime
{
}
ObjectTypeCodesversion2
extends"Metadata/Monsters/Monster"
PathofBuildingSpectre.lua--src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedPhantasm/SummonedPhantasm"]={
name="SummonedPhantasm",
life=1.58,
energyShield=0.5,
fireResist=40,
coldResist=40,
lightningResist=40,
chaosResist=20,
damage=1.1,
damageSpread=0.2,
attackTime=1.17,
attackRange=6,
accuracy=1,
skillList={
"Melee",
"SummonPhantasmFadingProjectile",
"SummonPhantasmFadingProjectile2",
},
modList={
},
}
--src\Data\Skills\spectre.lua
skills["Melee"]={
name="DefaultAttack",
hidden=true,
color=4,
baseEffectiveness=0,
incrementalEffectiveness=0,
description="Strikeyourfoesdownwithapowerfulblow.",
skillTypes={
[SkillType.Attack]=true,
[SkillType.RangedAttack]=true,
[SkillType.MirageArcherCanUse]=true,
[SkillType.Projectile]=true,
[SkillType.MeleeSingleTarget]=true,
[SkillType.Multistrikeable]=true,
[SkillType.Melee]=true,
[SkillType.ProjectilesFromUser]=true,
},
statDescriptionScope="skill_stat_descriptions",
castTime=1,
baseFlags={
attack=true,
melee=true,
projectile=true,
},
baseMods={
},
qualityStats={
},
stats={
},
levels={
[1]={levelRequirement=1,statInterpolation=,cost={},},
},
}
--src\Data\Skills\spectre.lua
skills["SummonPhantasmFadingProjectile"]={
name="SummonPhantasmFadingProjectile",
hidden=true,
color=4,
baseEffectiveness=0,
incrementalEffectiveness=0,
skillTypes={
[SkillType.Spell]=true,
[SkillType.Projectile]=true,
[SkillType.Damage]=true,
},
statDescriptionScope="skill_stat_descriptions",
castTime=1.17,
baseFlags={
spell=true,
projectile=true,
},
baseMods={
},
qualityStats={
},
stats={
},
levels={
[1]={levelRequirement=1,statInterpolation=,cost={},},
},
}
--src\Data\Skills\spectre.lua
skills["SummonPhantasmFadingProjectile2"]={
name="SummonPhantasmFadingProjectile2",
hidden=true,
color=4,
baseEffectiveness=0,
incrementalEffectiveness=0,
skillTypes={
[SkillType.Spell]=true,
[SkillType.Projectile]=true,
[SkillType.Damage]=true,
},
statDescriptionScope="skill_stat_descriptions",
castTime=1.17,
baseFlags={
spell=true,
projectile=true,
},
baseMods={
},
qualityStats={
},
stats={
},
levels={
[1]={levelRequirement=1,statInterpolation=,cost={},},
},
}
SummonPhantasm传奇/1⍟SummonPhantasm传奇/1⍟
名字显示物品素质扭魂者艾兹麦长杖持长杖时攻击伤害格挡几率+20%当你吞噬灵柩时触发20级的【召唤幻灵】技能法术伤害提高(100–140)%施法速度提高(25–30)%魔力再生率提高(80–100)%召唤生物附加(45–51)-(66–78)基础物理伤害若近期内你吞噬过灵柩,则你和周围友军每秒回复5%生命(近期内意指4秒内)
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