HALF-LIFE2戰慄時空2密技@ 台灣 GOOD小天使 - 隨意窩
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201202161819HALF-LIFE2戰慄時空2密技 ?戰慄時空2 HALF-LIFE 2. 保證所有密技皆有! 不必再找了! npc_create npc_gman =Gman npc_create npc_barney =巴尼 台灣☆GOOD小天使☆進來下載遊戲八Valve公司遊戲愛好者支持正版好玩家STEAM:台灣☆GOOD小天使☆RC群:26378733日誌相簿影音好友名片 201202161819HALF-LIFE2戰慄時空2密技?戰慄時空2HALF-LIFE2保證所有密技皆有! 不必再找了!npc_createnpc_gman=Gmannpc_createnpc_barney=巴尼npc_createnpc_alyx=艾莉絲npc_createnpc_citizen=反抗軍npc_createnpc_monk=渡鴉市老頭npc_createnpc_dog=狗狗npc_createnpc_kleiner=克萊納npc_createnpc_eli=伊萊npc_createnpc_Mossman=莫斯曼npc_createnpc_Vortigaunt=佛地岡人npc_createnpc_Breen=布林--------------------------------------------------------------人物列npc_createnpc_barnacle=黏人怪npc_createnpc_headcrab=食腦蟲npc_createnpc_headcrab_fast=快速食腦蟲npc_createnpc_headcrab_black=毒素食腦蟲npc_createnpc_zombie=一般殭屍npc_createnpc_zombie_torso=半身殭屍npc_createnpc_fastzombie=快速殭屍npc_createnpc_poisonzombie=毒素殭屍--------------------------------------------------------------殭屍/食腦蟲npc_createnpc_antlion=獅蟻npc_createnpc_antlionguard=獅蟻守衛--------------------------------------------------------------蟲類npc_createnpc_metropolice=城市保安npc_createnpc_combine_s=合成人npc_createnpc_stalker=追蹤--------------------------------------------------------------敵對(人物列布林也是敵)npc_createnpc_manhack=鉅鳥npc_createnpc_cscanner=探測機npc_createnpc_rollermine=地磁球 (須打穿牆指令即可)givecombine_mine=詭雷 (創出來時會在自己腳底下)npc_createnpc_turret_floor=機槍塔--------------------------------------------------------------敵對設備/陷阱npc_createnpc_strider=長腳蜘蛛npc_createnpc_helicopter=合成戰機npc_createnpc_combinedropship=運兵船npc_createnpc_combinegunship=炮艇npc_createnpc_crow=烏鴉npc_createnpc_pigeon=鴿子npc_createnpc_hunter=獵人 (HL2:二部曲才可創出來)--------------------------------------------------------------敵軍大型攻擊類bind"F1""impulse101" =案F1會獲得全武器(艾莉思改造槍和神父傘彈部會出現,須打指令即可) 指令在下請自己找bind"F2""npc_create_equipmentweapon_ar2;npc_createnpc_combine_s" =案F2會出現拿脈衝槍的合成人bind"F3""npc_create_equipmentweapon_shotgun;npc_createnpc_citizen"=按F3會出現拿傘彈的反抗軍bind"F4""npc_createnpc_zombie" =案F4會出現普通殭屍bind"F5""npc_createnpc_fastzombie" =案F5會出現快速殭屍bind"F6""npc_createnpc_poisonzombie" =案F6會出現毒素殭屍bind"F7""npc_createnpc_antlion" =案F7 會出現獅蟻bind"0""ent_setnamedie;wait;ent_firedieignite;echo" =燃燒吧(看著NPC案指定鍵.會讓NPC燃燒起來)physcannon_mega_enabled1 =讓重力槍成為磁力重力槍-------------------------------------------------------------快捷鍵教學/特殊指令↖----------------------------------------------------------若要自己取的請打:giveweapon_???? 若是特殊槍(例:艾莉絲手槍,神父傘彈)請打:ent_createweapon_????stunstick電擊棒,玩家不可使用)crowbar鐵撬physcannon重力槍pistol手槍Alyxgun艾利絲改造槍 =(請打ent_createweapon_Alyxgun創出手槍後,指著手槍案E)smg1SMG機槍ar2脈衝步槍shotgun散彈槍annabelle神父散彈槍 =(在無武器的狀態下,可創成功若所有武器都在,子彈會成左輪)rpg火箭發射器frag手榴彈bugbait蟲餌---------------------------------------------------------指令列----------------------------------------注意:(1)請按~在案選項在按鍵盤案進階案下面那個"開啟命令列"即可打指令 (2)打指令之前打"sv_cheats1"在打其他指令 (3)線在說明的遊戲是"Half-Life2" 而不是"Half-Life2Deathmatch"→可以其他玩家玩的----------------------------------------------God =不減生命buddha =會減生命,但不會死impulse101 =給你所有武器notarget =敵人看不見你 noclip可飛和穿牆sv_gravity =設定地心吸力ch_createjeep =招喚車子ch_createairboat =招喚汽船impulse102 =骷顱頭npc_kill =殺死所有NPCsv_infinite_aux_power1 =有無限體力去跑firstperson =第一人稱thirdperson =第三身人稱sk_plr_dmg_pistol#設定手槍的攻擊力sk_plr_dmg_357#設定左輪的攻擊力sk_plr_dmg_ar2#設定脈衝輪的攻擊力sk_plr_dmg_buckshot#設定霰彈槍的攻擊力sk_plr_dmg_crossbow#設定十字弓的攻擊力sk_plr_dmg_crowbar#設定鐵撬的攻擊力sk_plr_dmg_grenade#設定手鎦彈的攻擊力sk_plr_dmg_rpg_round#定火箭的攻擊力sk_plr_dmg_smg1#設定衝鋒槍的攻擊力sk_plr_dmg_smg1_grenade#設定衝鋒槍鎦彈的攻擊力sk_max_pistol#設定手槍的彈夾量sk_max_357#設定左輪的彈夾量(神父散彈旦夾也會增加)sk_max_ar2#設定脈衝輪的彈夾量sk_max_buckshot#設定霰彈槍的彈夾量sk_max_crossbow#設定十字弓的彈夾量sk_max_crowbar#設定鐵撬的彈夾量sk_max_grenade#設定手鎦彈的彈夾量sk_max_rpg_round#定火箭的彈夾量sk_max_smg1#設定衝鋒槍的彈夾量sk_max_smg1_grenade#設定衝鋒槍鎦彈的彈夾量physcannon_maxforce#設定重力槍推動物件的難度physcannon_maxmass#設定重力槍拉動物件的難度physcannon_pullforce#設定重力槍拉動物件的速度physcannon_tracelength#設定重力槍可拉物件的距離(有些有漏掉,可自己尋,sor)---------------------------------------------------------物件(我查的很努力,有些創不出來別恨我)(有些我自己亂取的0.0)---------------------------------------------------------------------------------------------本身物體------------------------------------------------------------------------------prop_physics_createprops_vehicles/car004a_physics.mdl=舊車prop_physics_createprops_wasteland/laundry_basket001.mdl=洗衣輪prop_physics_createprops_wasteland/laundry_cart001.mdl=浴缸prop_physics_create/props_c17/FurnitureBathtub001a.mdl=新浴缸prop_physics_createprops_junk/Wheebarrow01a.mdl=推車prop_physics_createprops_wasteland/laundry_cart002.mdl=木推車prop_physics_createprops_interiors/VendingMachineSoda01a.mdl=販賣機prop_physics_createprops_junk/watermelon01.mdl=西瓜Prop_physics_createcombine_apc_destroyed_gib06.mdl=輪胎prop_physics_createprops_borealis/bluebarrel001.mdl=水桶prop_physics_createprops_junk/propane_tank001a.mdl=小瓦斯prop_physics_createprops_junk/gascan001a.mdl=油罐prop_physics_create/props_c17/FurnitureBed001a.mdl=床架prop_physics_create/props_c17/FurnitureMattress001a.mdl=床墊prop_physics_createprops_junk/garbage_glassbottle001a.mdl=玻璃罐prop_physics_create/props_c17/FurnitureCouch001a.mdl=沙發prop_physics_create/props_canal/boat001b.mdl=木船prop_physics_create/props_junk/TrafficCone001a.mdl=三角標誌prop_physics_create/props_junk/wood_crate001a.mdl=木箱子prop_physics_create/props_c17/FurnitureTable001a.mdl=桌子prop_physics_create/props_c17/chair02a.mdl=椅子prop_physics_create/props_c17/cashregister01a.mdl=收銀機prop_physics_create/props_junk/CinderBlock01a.mdl=石磚prop_physics_createprops_wasteland/barricade002a.mdl=禁止標誌prop_physics_createprops_wasteland/barricade001a.mdl=禁標2prop_physics_createprops_interiors/Furniture_Lamp01a.mdl=家用燈--------------------------------------會黏地物品------------------------------------------------------------------------------------------------prop_dynamic_createprops_c17/furnituresink001a.mdl=洗水槽prop_dynamic_createprops_c17/lamppost03a_off.mdl=路燈prop_dynamic_createprops_c17/lamppost03a_on.mdl=開路燈prop_dynamic_createprops_combine/breendesk.mdl=辦公桌prop_dynamic_createprops_combine/combine_barricade_med03b.mdl=合成防禦牆prop_dynamic_createprops_combine/combine_barricade_med02c.mdl=合成防牆2prop_dynamic_createprops_combine/combine_barricade_tall03a.mdl=合成防牆3prop_dynamic_createprops_combine/combine_barricade_tall01a.mdl=合成短牆4prop_dynamic_createprops_combine/combine_barricade_med02a.mdl=防禦牆下prop_dynamic_createprops_combine/combine_barricade_med01a.mdl=防禦牆下2prop_dynamic_createprops_lab/lockerdoorleft.mdl=置櫃門prop_dynamic_createprops_wasteland/cargo_container01b.mdl=大鐵櫃prop_dynamic_createprops_lab/blastdoor001c.mdl=鐵門prop_dynamic_createprops_lab/elevatordoor.mdl=電梯門prop_dynamic_createprops_lab/teleportbulk.mdl=怪機器prop_dynamic_createprops_citizen_tech/windmill_blade002a.mdl=風車輪prop_dynamic_createprops_combine/Eli_pod_Inner.mdl=抓人機prop_dynamic_createprops_c17/Handrail04_DoubleRise.mdl=樓梯把手prop_dynamic_createprops_combine/railing_128.mdl=柵欄prop_dynamic_createprops_combine/railing_256.mdl=中柵欄prop_dynamic_createprops_combine/railing_512.mdl=長柵欄prop_dynamic_createprops_combine/railing_corner_inside.mdl=彎柵欄prop_dynamic_createprops_combine/railing_corner_outside.mdl=彎柵欄2prop_dynamic_createprops_combine/strut_array_01.mdl=巨柵欄prop_dynamic_createprops_wasteland/exterior_fence001a.mdl=鐵欄prop_dynamic_createprops_wasteland/exterior_fence001b.mdl=鐵欄2prop_dynamic_createprops_wasteland/exterior_fence002a.mdl=短鐵欄prop_dynamic_createprops_wasteland/exterior_fence002b.mdl=中鐵欄prop_dynamic_createprops_wasteland/interior_fence001d.mdl=彎鐵欄prop_dynamic_createprops_wasteland/interior_fence001e.mdl=短灣欄prop_dynamic_createprops_wasteland/interior_fence003e.mdl=中空欄prop_dynamic_createprops_wasteland/interior_fence004b.mdl=壞欄杆prop_dynamic_createprops_lab/elevatordoor.mdl=電梯門prop_dynamic_createprops_wasteland/prison_archgate001.mdl=圓欄杆prop_dynamic_createprops_wasteland/prison_archgate002a.mdl=大圓杆prop_dynamic_createprops_borealis/borealis_door001a.mdl=船門prop_dynamic_createprops_c17/door01_left.mdl=木門prop_dynamic_createprops_c17/door02_double.mdl=中玻門prop_dynamic_createprops_c17/gate_door01a.mdl=柵欄門prop_dynamic_createprops_c17/gate_door02a.mdl=大欄門prop_dynamic_createprops_interiors/ElevatorShaft_Door01a.mdl=鐵欄門prop_dynamic_createprops_combine/combine_door01.mdl=合成門prop_dynamic_createprops_doors/doorKLab01.mdl=障礙石prop_dynamic_createprops_lab/RavenDoor.mdl=格鐵門prop_dynamic_createprops_interiors/refrigeratorDoor01a.mdl=物櫃prop_dynamic_createprops_interiors/VendingMachineSoda01a_door.mdl=販機門prop_dynamic_createprops_citizen_tech/Firetrap_PropaneCanister01a.mdl=瓦斯prop_dynamic_createcombine_apc=合成人車prop_dynamic_createprops_vehicles/truck001a.mdl=卡車prop_dynamic_createprops_vehicles/truck002a_cab.mdl=卡車2prop_dynamic_createprops_vehicles/truck003a.mdl=卡車3prop_dynamic_createprops_vehicles/generatortrailer01.mdl=推車prop_dynamic_createprops_vehicles/trailer001a.mdl=運貨prop_dynamic_createprops_vehicles/trailer002a.mdl=大推車prop_dynamic_createprops_vehicles/wagon001a.mdl=中推車prop_dynamic_createprops_combine/combine_light002a.mdl=合成燈prop_dynamic_createprops_combine/combine_light001b.mdl=大合成燈prop_dynamic_createprops_wasteland/light_spotlight01_lamp.mdl=小檯燈prop_dynamic_createprops_wasteland/Lights_IndustrialCluster01a.mdl=路燈prop_dynamic_createprops_wasteland/prison_flourescentlight001a.mdl=上燈prop_dynamic_createprops_wasteland/prison_flourescentlight001b.mdl=常上燈prop_dynamic_createprops_trainstation/Column_Light001a.mdl=小路燈prop_dynamic_createprops_wasteland/panel_leverBase001a.mdl=3開關prop_dynamic_createprops_combine/combine_mortar01a.mdl=紅外線prop_dynamic_createprops_combine/CombineThumper001a.mdl=遙望塔prop_dynamic_createprops_combine/CombineThumper002.mdl望塔2prop_dynamic_createprops_combine/introomarea.mdl=生物機prop_dynamic_createprops_combine/masterinterface.mdl運作機prop_dynamic_createprops_combine/combine_monitorbay.mdl=運作機2prop_dynamic_createprops_combine/combine_intmonitor003.mdl=運作機3prop_dynamic_createprops_wasteland/controlroom_monitor001a.mdl=電視prop_dynamic_createprops_combine/pipes01_single01a.mdl=電管路prop_dynamic_createprops_combine/pipes01_cluster02a.mdl=多重管路prop_dynamic_createprops_wasteland/coolingtank01.mdl=水塔prop_dynamic_createprops_trainstation/Column_Arch001a.mdl=小板凳prop_dynamic_createprops_combine/combinecrane002.mdl=G台下prop_dynamic_createprops_combine/combinetower001.mdl=G台下prop_dynamic_createprops_wasteland/buoy01.mdl=小登台prop_dynamic_createprops_c17/truss02a.mdl=大板凳prop_dynamic_createprops_c17/truss02c.mdl=直凳prop_dynamic_createprops_c17/truss03b.mdl=中板凳prop_dynamic_createprops_wasteland/chimneypipe01a.mdl=煙囪prop_dynamic_createprops_wasteland/chimneypipe01b.mdl=小煙囪prop_dynamic_createprops_wasteland/chimneypipe02a.mdl=屋煙囪prop_dynamic_createprops_wasteland/lighthouse_fresnel_light.mdl=玻煙囪prop_dynamic_createprops_wasteland/medbridge_post01.mdl=墓碑prop_dynamic_createprops_canal/bridge_pillar02.mdl=頂石prop_dynamic_createprops_trainstation/trainstation_column001.mdl=細柱子prop_dynamic_createprops_c17/column02a.mdl=長柱子prop_dynamic_createprops_c17\support01.mdl=公路柱prop_dynamic_createprops_wasteland/prison_celldoor001a.mdl=牢門prop_dynamic_createprops_wasteland/prison_gate001a.mdl=牢門外prop_dynamic_createprops_wasteland/prison_gate001b.mdl =大牢門prop_dynamic_createprops_wasteland/prison_slidingdoor001a.mdl=中牢門prop_dynamic_createprops_c17/statue_horse.mdl =馬橡prop_dynamic_createprops_c17/gravestone_statue001a.mdl=石像prop_dynamic_createprops_combine/combine_train02a.mdl=廢火車prop_dynamic_createprops_combine/CombineTrain01a.mdl=火車2prop_dynamic_createprops_trainstation/train001.mdl=舊火車prop_dynamic_createprops_trainstation/train002.mdl=舊車2prop_dynamic_createprops_combine/combine_train02b.mdl=運兵車prop_dynamic_createprops_combine/combine_tptimer.mdl=平版prop_dynamic_createprops_combine/combinebuttress.mdl=彎物品prop_dynamic_createprops_combine/headcrabcannister01a.mdl=食腦蟲囊prop_dynamic_createprops_wasteland/antlionhill.mdl=巨石山prop_dynamic_createprops_combine/combine_window001.mdl=鏡子prop_dynamic_createprops_docks/dock_bumper01a.mdl=木喬撐架prop_dynamic_createprops_docks/dock01_polecluster01b_256.mdl=橋撐架2prop_dynamic_createprops_docks/dock_broken01a_256.mdl=木橋prop_dynamic_createprops_debris/tile_walkway001a.mdl=壞地板prop_dynamic_createprops_debris/rebar001b_48.mdl=小鐵棍prop_dynamic_createprops_debris/plaster_floor001a.mdl=壞地板2prop_dynamic_createprops_debris/plaster_ceiling001a.mdl=壞地板3prop_dynamic_createprops_debris/destroyedceiling01a.mdl=中空壞板prop_dynamic_createprops_debris/concrete_wall01a.mdl=直壞地板prop_dynamic_createprops_debris/concrete_section128Wall001a.mdl=直壞板2prop_dynamic_createprops_debris/concrete_debris128Pile001a.mdl=落石prop_dynamic_createprops_debris/beam01a.mdl 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